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 The One Sith

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PostSubject: The One Sith   Sat Feb 06, 2010 11:55 am

Production for The One Sith Only
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PostSubject: Re: The One Sith   Sat Feb 06, 2010 12:03 pm

Credits: 10,000

Location: Couricant
4x Small Miniral Mining Facility
Hull: 500
Mines: All Minirals/Gasses
Rate: 16 Tons/Week
Cost: 2,000
Upkeep: 400
Tech Points: 400
Time To Build: Done

Credits After: 8,000


Last edited by Vargo Canplo on Sun Feb 07, 2010 4:03 pm; edited 1 time in total
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PostSubject: Re: The One Sith   Sat Feb 06, 2010 12:15 pm

Starting: 8,000


2x Orbital Defense Stations
Shields: 200
Hull: 350
Attack: 125 (automatic)
Days to Build: 0
Cost: 3,000 Credits

Credits After: 5,000
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PostSubject: Re: The One Sith   Sun Feb 14, 2010 3:14 pm

Starting Credis: 56,600

Location: Couricant
4x Bothan Assult Frigets
Designed by: Bothans
Attack: 250 Hull, 300 Shields
4X Anti Starfighter
Hull: 500
Shields: 100
Cargo Capacity: 1x Squad of Starfighters
Troop Capacity: 10X Infantry Squads and 2x Vehical Squads
Speed: 4
Cost: 3,200 Credits
Build Time: 1 Day
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PostSubject: Re: The One Sith   Mon Feb 15, 2010 10:00 am

Production Compleat

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PostSubject: Re: The One Sith   Mon Feb 15, 2010 12:15 pm

Credits: 53,400

Install to: 4x Bothan Assult Ships
4x AI Cortana
Class: 5
Legal: Yes
Fits: All Ships/Mech Suits
Benefits:
Needs VOICE authorisation to do anything
Can Self Destruct ships it is installed on. (Destroys itself in the proses)
Can Hack other Class 1 AI systems
Can Control Weapon Systems
Cost: 400 Credits
Install TIme: 1 Hour

Credits After: 53,000
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PostSubject: Re: The One Sith   Mon Feb 15, 2010 5:25 pm

Installation Done
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PostSubject: Re: The One Sith   Wed Feb 17, 2010 1:35 pm

Credits: 53,000

Location: Couricant
1x Sith Sanctuary
Benefits: Trains Jedi/Sith
Hull: 500
Builds: Sith Worrior
Cost: 4,000
Build Time: 2 days

Credits After: 49,000 credits
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PostSubject: Re: The One Sith   Wed Feb 17, 2010 10:16 pm

Credits: 49,000

4x Bothan Assult Friget
Designed by: Bothans
Attack: 250 Hull, 300 Shields
4X Anti Starfighter
Hull: 500
Shields: 100
Cargo Capacity: 1x Squad of Starfighters
Troop Capacity: 10X Infantry Squads and 2x Vehical Squads
Speed: 4
Cost: 3,200 Credits
Build Time: 1 Day

------------------------------------------------------------------------------

20x ETA-5 Interceptor
Designed By: Galactic Alliance Navy
Attack: 150
Hull: 100
Shields: 100
Speed: 1
Cost: 10,000 Credits
Build TIme: 12 Hours

Total Cost: 13,200 Credits
Credits After: 35,800
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PostSubject: Re: The One Sith   Fri Feb 19, 2010 11:59 pm

All Compleate
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PostSubject: Re: The One Sith   Sat Feb 27, 2010 6:37 pm

87,400 Credits


1x Orbital Defence Grid (Location, Couricant)
Benefits: This has 10 Orbital Defence Stations and a planatary shield grid, This can onlt be built once per planet, Best part, it only takes up the space of one station.
Planatary Shields: 5,000
Cost: 15,000
Build Time: 1 Day

1x YT-1300 Class Transport (Location Couricant)
Attack: 75 to Hull/Shields
Shields: 100
Hull: 150
Cargo Capacity: 0
Troop Capacity: 3X Infantry Squads, 1X Vehicle Squad (Light)
Speed: 6
Days to Build: 2
Cost: 1,200 Credits

4x Communications Signal Encripter
Legal: To All FACTIONS not independant, you must be issued one from your faction to not be arrested.
Benefits: Encripts your communications channel so only the person you are talking to can hear you.
Cost: 200

2x Thaleron Pocket Blasters
Legal: ILLEGAL TO ALL
Benefits: This kills everyone on the ship/planet in 1 day, it takes a Thaleron Injection to be healed or be protected agenst it.
Cost: 10,000

2x Cloaking Devices
Legal: Illegal to anyone but factions
Benefits: Makes it so that the enemy knows you are there but they cannot fire on you or your ship. Downside, going to hyperspace with this on will result in death. Also if you fire when this is on you can be spotted and 1 enemy unit/ship may fire on you.
Cost: 1,000

4x Communicatios Jammer
Legal: Yes To All
Benefits: Scrambles all communicatios to and from the system you are in.
Cost: 200

2x Weapon Disabler
Legal: Yes
Benefits: Disables all weapons, by dispersing lightsaber blades and dstablising blasters.
Cost: 10,000


Total: 37,600
Credits After: 49,800

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PostSubject: Re: The One Sith   Sun Feb 28, 2010 8:08 pm

All done

Starting Credits: 49,800

All on Couriscant
Small Colony
Cost: 10,000
Build Time: 2 Days

4x Sith Worriors
Attack 50
cost 400
health 100
train time 1 day

4x Senet Guards
Heath: 150
Attack: 50
Cost: 40
Training time: 1 Day
(Squad=10 for 100 credits)

4x Imperial Guard Squads
Consists of: 16 Imperial Guard Troops
Cost: 4,000
Days to Train: 4

2x Engineer Squad
Consists of: 20 Geniral Troops and 4 Engineers
Cost: 600
Days to Train: 3

2x Assult Squad
Consists of 30 Assult Troops
Cost: 400
Days to Train: 1

2x Sharp Shooter Squads
Consists of: 2 Sharp Shooters and 2 Engineers
Cost: 8,000
Days to Train: 6

2x Elite Assassin Troops
Consists of: 2 Elite Assassin Troops
Cost: 10,000
Days to Train: 8

1x Mercinary
Consists of: 1 Mercinary and 10 Geniral Troops
Cost: 10,000
Days to train: 0 (they are already trained)

Total Cost: 42,840
Credits After: 6,960

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